Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

We´re All Dead Here

   (57 reviews)

Guest

4 Screenshots

About This File

These maps are all playable from pistol start and have non linear gameplay. ZDoom compatible.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

  
Fucking amazing. I've started going for horror/creepier-than -average .wad maps, and this one is terrific. Some issues with compatibility with Brutal Doom, and ACM2015, but with a Give All, problem solved. 9.5/10; Ayy lmao you win it!

Share this review


Link to review
Guest

Unknown date

  
Meh, very good. - kristus

Share this review


Link to review
Guest

Unknown date

  
5/5, but only for "Metamorphosis" and "Chaos Dimension" masterpieces, i dont like "We're all dead here"

Share this review


Link to review
Guest

Unknown date

  
EXTREMELY NICE! 10/5 - Joager

Share this review


Link to review
Guest

Unknown date

  
*****

Share this review


Link to review
Guest

Unknown date

  
Technically one of the most impressive things I have seen. There are even shadows as sectors for the gate bars flats even though it slows down things. Also great ideas (twin world portal, piano playing). Gameplay-wise it's ok. Insane details. 5/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
That´s true, and I forgot to give proper credits to author, his name is Chris Balch. - Arch

Share this review


Link to review
Acid

Unknown date

  
Very good maps. Recommend to anyone looking for a challenge as well as a good fight.

Share this review


Link to review
Guest

Unknown date

  
map 8 is amazing

Share this review


Link to review
Guest

Unknown date

  
Great job. 5/5

Share this review


Link to review
Guest

Unknown date

  
This was some weird ****! I enjoyed it, though. Very surreal, haunting, and almost like some bad dream or some episode of the Twilight Zone. Col stuff! 4.5/5

Share this review


Link to review
Guest

Unknown date

  
Stunning! 5/5 - Logan MTM

Share this review


Link to review
Guest

Unknown date

  
Kick ass level set!

Share this review


Link to review
Guest

Unknown date

  
One of the best non-linear packs i have played in a LONG time!

Share this review


Link to review
Guest

Unknown date

  
4 maps with 4 very different themes.Maps 6,7,and 8 could play pretty well as stand-alones.Overall ,pretty darn good!4.5[5]/5 for the effort and creativity put forth here[especially map 6's bouncing back and forth between dimensions]-d.d.koop

Share this review


Link to review
Guest

Unknown date

  
I loved the architecture, the way it carries on nicely from Evil Journey Plan "A" if you load the wad and play on from MAP01 instead of either of the suggested episode starts and the incredible ideas put into the new maps. MAP08 seemed genuinely creepy and very well done in particular. Great stuff! 5* -Phobus

Share this review


Link to review
Guest

Unknown date

  
Awesome map pack, even map08 has ending suddenly problem, the map still awesome. And bonus maps are more damn good. 4.5/5 -playerlin

Share this review


Link to review
Guest

Unknown date

  
I liked it - COOL - in map08, the platform thing in the starting room where the blue key appears on, it's exactly the same as the "treasure boxes" in dekutree.wad

Share this review


Link to review
Guest

Unknown date

  
It´s far from primitive.

Share this review


Link to review
Guest

Unknown date

  
Fucken awesome 5/5

Share this review


Link to review
Guest

Unknown date

  
Map8 is one of the best doommaps ever!

Share this review


Link to review
Guest

Unknown date

  
This wad ain't half as dead as I am.

Share this review


Link to review
Guest

Unknown date

  
I like. End of story.

Share this review


Link to review
Guest

Unknown date

  
This wad was very well done. The main map, "We're All Dead Here," was very well constructed. The mood was just right with that level. Creepy, suspensful, and gloomy. Nicely done overall. With the other maps, the one I thought that was awesome was the "Chaos Dimesion" ; this map was very well detailed and literally is a work of art. I'd have to say your work is just as detailed as Eternal's. Very well done. -Alando1

Share this review


Link to review
Guest

Unknown date

  
Map 08 rocks!

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...