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Zwieback

   (15 reviews)

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About This File

No story - just have fun!

If you wonder what the silly name stand for: it is german and means 'rusk'. I named my level this way because I was eating this &#%@ the whole weekend.

*PLEASE* send me your comments, even if it's just to tell me how lame I am. All Email will be answered.

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Zahid

  
A Quality classic map...still plays well after all those years...

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Unknown date

  
FUCKEN BRILLIANT!

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Unknown date

  
I liked it

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Unknown date

  
This level is made of win and mastery.

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Unknown date

  
Visually a bit bland, but has decent gameplay. There is a "secret" area that doesn't have the secret tag, and I couldn't find the last two monsters to kill. Worth checking out.

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Unknown date

  
It starts pretty horrible, but it gets pretty damn good as it goes long. Acceptable.

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Guest

Unknown date

  
good

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Unknown date

  
pass your way....

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Unknown date

  
This is an acceptable level (for a first try). Author Florian Helmberger later went on to make maps for "Memento Mori", "Memento Mori 2" and "Requiem", so quality wise he came a long way after this one. It's not too terribly complex, and fun to play. Check it out. --3/5

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Memfis

Unknown date

  
Overall nice, but at some point the author ran out of ideas and started making mazes. Sad.

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Doomkid

Unknown date

  
Above typical 1994 standards.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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