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cacoland

   (12 reviews)

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4 Screenshots

About This File

You just arrived at the planet of the cacodemons. Your city is under attack by Cacos. Meanwhile you bump onto a mysterious cave that leads into some ancient alien ruins with dangerous alien graves and ancient technology. Your mission is to gather as much stuff as possible and find your way to the city and kill those Cacos.

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Guest

Unknown date

  
This is not so bad as I thought. If you don't mind the caco's behind your back at the beginning and move inside the cave then it gets better. There are some nice details and shadows and balanced gameplay inside.

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Guest

Unknown date

  
not bad at all, optimus. 3/5

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Guest

Unknown date

  
Too dark on some area, weaponary and supply aren't easy to found. Cause this map is kicking player's ass. And it's boring. 2/5 -playerlin

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Guest

Unknown date

  
really bad, but maybe you can learn when looking at plutonia 2 (pl2.zip)... good luck!

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Guest

Unknown date

  
where is weapon? huh?

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Unknown date

  
Dark, claustrophobic, a bland palette (black and grey), threatening from the outset, insufficient weapons at the outset -- just a real nightmare. Quit after 30 seconds. 2/5 -- Cjwright79

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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