Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Speed of Doom

   (259 reviews)

10 Screenshots

About This File

33 challenging maps of a megawad.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

  
I am baffled by the high ratings for this WAD. It's often aesthetically ugly (lots of flat greens and browns), the music is generally dull, every switch and item pickup is a trap or mass teleport trigger, and, worst of all, a large proportion of your adversaries appear out of thin air right in front of you, which to my mind is unforgivable. Most maps feel like empty shells, with rooms populated by scripts rather than actual monsters. It's like playing through a dress rehearsal: there's no atmosphere.

Share this review


Link to review
Guest

  
"Starting at Map 5, it goes downhill completely. Plutonia is easily one of the worst things to happen to Doom. Instead of crafting well-designed levels, we get nonstop waves of powerful enemies crammed in small environments. It becomes a chore to play when enemies spawn in your face. It's simply not fun." Couldn't agree more.

Share this review


Link to review
Guest

  
A contender for best megawad ever, along with Alien Vendetta. Joshy and Darkwave0000 are incredible.

Share this review


Link to review
Guest

  
One of the best mapsets to ever grace the doom community.

Share this review


Link to review
Guest

  
Starting at Map 5, it goes downhill completely. Plutonia is easily one of the worst things to happen to Doom. Instead of crafting well-designed levels, we get nonstop waves of powerful enemies crammed in small environments. It becomes a chore to play when enemies spawn in your face. It's simply not fun.

Share this review


Link to review
Ezepov

  
super

Share this review


Link to review
Guest

  
A modern classic

Share this review


Link to review
Lingyan203

  
Amazing and well-worth playing wad! :)

Share this review


Link to review
Guest

  
Deserves a spot among the great slaughter classics, together with HR, AV, Scythe and the like. Unable to play map 28 due to game breaking lag, but the rest blew me away. Can't wait to replay!

Share this review


Link to review
Guest

Unknown date

  
Early maps spammed monster popups and teleports, and later maps spammed redundant boring monster hordes. The last map combines those both in the worst way imaginable where you can't see ANY of the mosnters that are constantly being spammed at you and you're forced to wait it out in a tiny space (or rape cage) for 15 longass minutes.

Share this review


Link to review
Guest

Unknown date

  
Just knew this was gonna get the cacoward it deserves!

Share this review


Link to review
Guest

Unknown date

  
Okay, I could go on and on about how good this wad is, but they only allow so many characters for these submissions, so, I will just say this: PLAY IT! I just don't see in what area this game could possibly get below 5 stars on. Even the music is outstanding and expertly placed! Great Job!

Share this review


Link to review
Guest

Unknown date

  
I love it

Share this review


Link to review
Guest

Unknown date

  
Not entirely unlike a Scythe 3 or Alien Vendetta 2 might be, this is an excellent play for both solo and coop. UV is furiously difficult on single player, so I'd recommend HMP in that case. However UV provides a big, yet possible, challenge for coop games.

Share this review


Link to review
Guest

Unknown date

  
THE GREATEST WAD EVER CREATED! HAS AWESOME SOUNDTRACK AND SOME BAST GAMEPLAY! 192037814692/5

Share this review


Link to review
Guest

Unknown date

  
Is this Scythe 3? Wow!

Share this review


Link to review
Guest

Unknown date

  
This is no where near good like AV like everyone says. All this was is is pretty eye candy, if you actually played the levels, you would not like this wad at all. I'm surprised this won a Cacoaward. Many of the rooms are cramped, and Monster placement is poorly thought out such as fighting a Archvile on a stairway with no cover, or even fighting a rev with no where to strafe way from its tracers. Monsters popup out of the ground at random, and quite often making level progression quite frustrating. 1/5

Share this review


Link to review
Guest

Unknown date

  
^the notions you make about the archie/rev situations prove that you're nub :) Agree about the monster instapopping though, it's a little overdone. Still, it deserves clearly more than only one star.

Share this review


Link to review
Guest

Unknown date

  
Eh, this is definitely not my cup of tea. Starts good, challenging in good non-frustrating way... then it becomes increasingly cheap and slaughterfesty. And, I really (like REALLY) don't enjoy slaughter maps. I like the visuals, maps I played have pretty good and consistent aesthetics. Not overdetailed or anything like that, just nice geometry and choice of colors. Shame about slaughtery gameplay.

Share this review


Link to review
Guest

Unknown date

  
Impressive maps. Enjoyed it.

Share this review


Link to review
Guest

Unknown date

  
good maps and feeling fun with fighting bunch of monsters. though, maps are cramped cause of near-distance and surrounding monsters and traps. i love fine action with wide space, so 4/5.

Share this review


Link to review
Guest

Unknown date

  
5/5 like skyrim with guns

Share this review


Link to review
Guest

Unknown date

  
great architecture. however, map30 is insane and i'm not sure i know how to beat it.

Share this review


Link to review
Guest

Unknown date

  
One of the best megaWAD's and slaughterWAD's ever released.

Share this review


Link to review
Guest

Unknown date

  
Difficult wad =/= good wad. I'm all for challenging wads, but between constant monster popup, hordes of barons and hellknights, ridiculous amounts of revenants and hated archviles, and every so often being thrown into heavy action right at the start of a map, this just ISN'T FUN.It isn't fun when I lost count how many times I saved/loaded before end of a single map. I feel like some doomers automatically give high ratings to anything extremely difficult, to increase their e-peen or something.

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...