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Advanced engine needed : Boom Compatible Ports
Primary purpose : Single + coop play
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Title : Speed of Doom
Filename : SODfinal.zip
Release date : 03/28/10
Author : Joshy and Darkwave0000
Email Address : See SODINFO.txt
Other Files By Author : See SODINFO.txt
Misc. Author Info : Nothing interesting apart from the fact that we
love doom and mapping.
Description : 33 challenging maps of a megawad.
Additional Credits to : Gusta, Belial, stewboy, Jimmy91, Mechadon,
gggmork and Dew (see SODINFO for more detailed
info)
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* What is included *
New levels : 33
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1-33
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 1 year roughly
Editor(s) used : Doombuilder1/2
Known Bugs : Some slime trails. Particular maps can really lag
your computer (and crash depending on ports used)
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors