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Speed of Doom

   (259 reviews)

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33 challenging maps of a megawad.

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Guest

Unknown date

  
Probably the most fun megawad I've played in years. Props for actually doing a mixture of tricks to make the levels hard, rather than relying on monster spam and nothing else (though there are a couple maps here that do follow the usual monster spam trend, but all good).

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Guest

Unknown date

  
carnevil was working on wrack project after seeing your mapping skill i compared your map with his map and i see your map is greater than his map i wish if can give you more than 5 stars but i can't 5/5

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Vdaxzter

Unknown date

  
Fantastic WAD. 5/5.

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Guest

Unknown date

  
Played with Brutal Doom. Started off promising but became a thoughtless monsterfest in arena type maps. Next time I want to run around like a headless chicken ill play COD.

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Guest

Unknown date

  
I disagree with those that say this is a slaughter wad. Slaughter wads are boring and tedious wastes of time. This isn't. Yeah the traps can get annoying at times, but just about everything else is perfect.

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Guest

Unknown date

  
Hmmm. Too hard. Its looks and maps are absolutely gorgeous but the gameplay is too hard. I love some of the challenging wads (AV is my all-time favourite), but SOD just doesn't do it for me. I wouldn't say it's a classic, I couldn't put my finger on it but something's missing. There are way too many "hard" megawads out there now, and many of them lacks originality. That's true for SOD too, it's like a misfit little sister for AV, sorry. 3.5/5

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Guest

Unknown date

  
I'm having alot of fun with this WAD, very challenging on UV and the detail is nice too. The one thing though that I cannot stand is putting tough monster traps in almost every secret, they are secrets meant to give a little extra bonus here and there though trapping every single one is just fucking annoying. 4/5 though, well done.

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Guest

Unknown date

  
LEGEND MAP! couldnt stop playing from 1am to 7am and gosh that imp gave me such a fright!! (the lights blacked out at the same time!) AWESOME MAP Very recommended

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Guest

Unknown date

  
Eh, feels like too much monster-spam is present and it becomes way too predictable and unforgiving very fast. Although the detail and some of the gameplay is fun, it doesn't have much strategy to the monster spam.

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Guest

Unknown date

  
Amazing megawad, tough from the beginning and hard as **** later on, especially with modified Brutal Doom. Good choice if you want to test your FPS skills.

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Guest

Unknown date

  
The slaughter style maps are the most fun of their kind I've ever played. You have room to move here! The other maps are great proof at being able to create challenge without a mass of monsters. Minor criticism being that sometimes there was a focus on detail rather than architecture, but overall the geometry fit the gameplay well. 5/5

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Guest

Unknown date

  
Definitely an awesome mixture of maps. Challenging and fun. Good stuff guys 5*

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Guest

Unknown date

  
Great first level... Looking forward to this one

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Guest

Unknown date

  
this doesn't do a darn thing for me. at first you are running around like a chicken without a head, with 72 revenant missiles on your tail. after about 20 minutes of that dumbness you get a foot hold and then the levels become a lot easier. pacing is bad. levels look nice i guess, in that 'everything gets a border' sort of way. meh, 2/5.

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Guest

Unknown date

  
Awesome x 10. One of the best megaWADs out there. I loved the slaughter maps! TOO MUCH FUN. 4.5/5

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Guest

Unknown date

  
It has a quite big probability that i will never stop playing Doom. This megawad is one of the reasons why. I really enjoy it. Thanks.

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Guest

Unknown date

  
The later maps are typical slaughtermap tripe. 3/5

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Guest

Unknown date

  
Loved it. Very consistent quality and a nice mixture of gameplay and themes. A bit of slaughter here and a bit of conservative gameplay there. Comes very close to Alien Vendetta, if not, matches it. 5

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Guest

Unknown date

  
It's not even that it's hard, the problem is that BFG'ing 500 barons is BORING. 1/5

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Guest

Unknown date

  
SoD is one of the best megawads out there. Too sad to see that other projects almost eventually either choose the more casual gameplay (reverie, jenesis) or go overboard with monster counts for no good (newgothic, slaughterfest). To me SoD hits the perfect balance, and for that alone I giving it 5 stars rating.

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Guest

Unknown date

  
Just stopping by to give this the 5 that it deserves. So far this (along with UAC Ultra) are the best DooM 2 mapsets made this year. - DeathevokatioN

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Guest

Unknown date

  
5/5. Speed of Doom is the new Alien Vendetta indeed, and mappers should learn from this. The two authors have a very distinct style yet their maps blend very well together. I wish they'd continue working together on a sequel or something. :p

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Guest

Unknown date

  
"maps were too inconsistent. one map would be Hell Revealed style, while the next is short and sweet with only 100 enemies to boot." It's called variety, and it's a good thing

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Guest

Unknown date

  
I'm tired of these slaughter maps. Can we have good balanced gameplay for once? Does it always have to be *take two steps into the map* and then suddenly the player has hundreds of enemies breathing down his or her neck. No, this is not the "new Alien Vendetta". Good level design? What level design? Huge areas with fuck ton of monsters. First quarter of the maps were good, after that it went the slaughter map path. Sigh, I was expecting more then this... 3/5

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Guest

Unknown date

  
Great maps, good theme, challenging and fun gameplay. The instant in-your-face monster teleports in some of the maps are a bit annoying though. 4.5

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  • File Reviews

    • By D3rpyD00dlez · Posted
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    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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