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Speed of Doom

   (259 reviews)

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33 challenging maps of a megawad.

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Guest

Unknown date

  
Holy shit. This is awesome.

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Guest

Unknown date

  
While some maps are duds, this is generally a good megawad. I really enjoy the maps with big battles particularly cause the level designs allow for the large hordes without it feeling too cramped.

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Guest

Unknown date

  
The best levelset I've ever played. It takes the values established by the famous old megaWADs and gives them a makeover with present-day experience; from the architecture, to the flow, to the difficulty; awesome. And the music -- oh God, the music, Stuart Rynn is my new musical hero. Giving a 5/5 ('legendary') feels like kissassing in most cases, but this -deserves- it.

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Guest

Unknown date

  
So far the best megawad me and my missus ever played 5/5

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Guest

Unknown date

  
A few inconsistencies and bugs but overall a great release from some new mappers making a name for themselves. Easily the best megawad released for quite a few years now. 5/5 j

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Guest

Unknown date

  
Awful music, but perfect levels that kick my ass!

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Guest

Unknown date

  
A really good and consistent megawad, please keep on making those. 5/5

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Guest

Unknown date

  
It's a great job. But I gave up at Level28 (no cheat) Very high difficulty and uncountable monsters..

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Guest

Unknown date

  
Pretty good set of levels. I play on UV so some of the final ones were very tough. I don't know what one it was I think level 28 or something was so packed with enemies it made my computer slow way down. Probley time for a new video card. 1-26-11

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Guest

Unknown date

  
Great WAD, very CONSISTENT! from start to the end. Two mapping styles by two authors balance each other perfectly. Finally some people who can do interesting non-linear opened layouts combined with excellent gameplay and lovely design as well. Speed of Doom is also great for demo-recording. For me, this is the best boom-compatible wad of last few years, 5* Gusta

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Guest

Unknown date

  
This wad has no exceptions - every single map is hard, while every map is harder than it's prequel. The maps don't get insane to the point of frustration, and every trap is cleverly placed. This is the new AV/HR/etc. , without a doubt! 5* - Moti

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Guest

Unknown date

  
Damn fine maps from damn fine authors. G'job boys, this doomers had a blast.

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Guest

Unknown date

  
Nice work! It definetely deserves the Cacoward. But from my point of view it gets only 4*, because some maps aren't really my cup of tea... But don't listen to me, I am dumbass. 4/5 - Damned

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Guest

Unknown date

  
That was a dumb and rather pretentious set of levels.

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Guest

Unknown date

  
Good overall, but sometimes the monsters are way too many, and it kills off the fun. 3/5, you will have a blast with this one if you like AV and HR.

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Guest

Unknown date

  
Top notch. Damn fine WAD by Joshy and Death-Destiny.

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Guest

Unknown date

  
When maps reach the point you have to resort to cheats simply to complete them, it stops being fun. And when you have levels with 3000 monsters (including 50 cyderdemons) it becomes pure drudgery. 2 stars - for some of the earlier levels which actually are challenging/interest ing, and downscored for the latter pure idiot levels.

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LodiB88

Unknown date

  
Turn the skill down then. Should be enjoyable for all on HNTR.

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Guest

Unknown date

  
Maps are beautiful and interesting all the way thru, their placement within the megawad is well balanced and the gameplay is just EPIC!!! Easily one of the top 5 wads i've ever played... Ok maybe a couple were a bit over the top but overall a great experience. Thanks!

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Guest

Unknown date

  
This mega wad is awesome, play this on GLBoom! I really like this! 5/5

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Guest

Unknown date

  
I can't add anything that hasn't already been said.So I'll just say this:This megawad is one flat-out evil bastard.Great work,Joshy and Darkwave0000!5/5-d.d .koop

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Guest

Unknown date

  
The slaughterfest maps in this megawad are actually fun. Not boring and tedious, and for the most part, don't simply rely on the hordes themselves to challenge you.

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Plut

Unknown date

  
Awesome design and gameplay, but I didn't like map03, 09, 16, 21 and 30 (fucking Icon of Sin!). 5/5 at all though.

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Guest

Unknown date

  
This is one of few megawads I am and will be replaying because it is awesome 5/5

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Guest

Unknown date

  
Awesome. Map 28 lags way too much, but other than that I thoroughly enjoyed every second of this wad My need for another slaughter wad has been more than satisfied with this.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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