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Marble Blood

   (12 reviews)

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Escape HELL!

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Guest

Unknown date

  
Some maps are alright, some maps are meh, some maps are awful. If you stick to the few good maps it's fun, but as a whole it's hard to give this more than 3/5.

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Guest

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The maps look good that's for sure, but the difficulty is rather off. It gets annoying being under immediate attack as soon as you start a level.But over all very enjoyable. 4/5 ~Joe Anderson

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Guest

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Interesting maps and routes. Love the occasional crazy pschedelic ambience. A little bit hard in places, but not really a problem - got through without cheating. Great work :>

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Guest

Unknown date

  
Rockin' level design. Bravo!

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Guest

Unknown date

  
Not that hard, for me. But then again I do eat beef jerky and tobassco for breakfast. Or more like, tobkickassco.... 4/5

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Unknown date

  
not enough armo

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Guest

Unknown date

  
Brilliant. Fun to play and not too difficult. - 5/5 Zalewa

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Guest

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There's some decent effort in the architecture, but the skill setting/difficulty balance is HORRID. Most maps are piss easy on HNTR, some are impossible on UV. In some cases I found maps that were TOO EASY even on HMP to be IMPOSSIBLE on UV (Map05 for instance). Some maps have a balanced skill level, others don't. 2/5, but 3/5 because there is permission for reuse, and I would be interested in seeing someone overhaul the gameplay here as it could become a quite good wad.

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Not bad, but it's easy to boring for killing shitload of monsters on every map. Yeah, I know it's still have fun but... *sigh* Failed difficulty balance just ruins it. 3/5 -playerlin

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Played this on UV and I started suffering after Map03. The third map was very pretty and well executed, but I had to stop playing after the 2nd room of Map05. I had to cheat my way through the yellow key part of Map04 because it was so damn impossible. I might have to try this on HMP, but as of now this stands on a 2/5. UV is supposed to be the hardest, but not to the point of frustration. Hope you improve this sometime. - Moti

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This set has a lot of good features and some bad features, more good than bad. Needs a bit more work really. It would be nice to see a better version of this. I just finished and I had a lot of fun. Played all from pistol start on UV. There are some frustrating moments and bugs but there are lots of great bits to enjoy. Recommended to experienced players. 5/5 from me as compensation.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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