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The Monastery

   (4 reviews)

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About This File

By the year 2109, as a member of a small group of rebels, you help your friends to struggle against Hell Order squads. But, unfortunately, forces are unequal and many of your friends are dying. Rebelion Chiefs decided to send you back to Middle Ages to find a solution. At this time, Hell Order squads were not so numerous. In fact, it was the begining of their infiltration and they just started to manipulate influent people like lords, clerics and kings. So, your mission is to go back there and to eliminate all Hell Order agents you'll find. It will not be a funny trip, keep in mind that trick and strategy are your best allies. Try to avoid as possible as you can frontal assaults to complete your mission.

Your friends' and Earth's Future depends on you, don't desappoint them.

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Unknown date

  
Too much ammo and health can make even the most creative wads boring. Make me sweat a *little*, OK please? :-)

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Guest

Unknown date

  
I enjoyed this. It has a lot of replacement textures that give it a Hexen look, although the design is crude in places (the author doesn't line up the teleport pads, for example). There's loads of health and ammo and lots of monsters, too, and the design and puzzles are surprisingly intricate for early 1995. The author has several other levels in the archive although he is forgotten nowadays.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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