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Chowquin

   (11 reviews)

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Two open areas populated with an assortment of motherfuckers. Kind of like Canada and the US.

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This map has 25 sectors total and took me about 5 minutes to beat. Ammo is extremely tight unless of course you search out every corner of the map, you can kill every single monster whilst having no ammo remaining. This one is pretty bad for a CJWright map.

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D:

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First area just sucks. Just running all over place and get all weapons and items and you can go to second area...... *sigh* I just lazy to kill all monsters because NOT ENOUGH AMMO!! 2/5 -playerlin

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You spent 4 hours on this ? Man, I feel bad for you. Still, 1 star for effort.

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Why bother uploading this?

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A humdrum experience of middling proportions and staggering finesse. Play at your peril, hu-mans.

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Not even worth a download.

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Funny open areas. Cjwright might playing with us all the time. 2/5 - Optimus

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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