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Drip Feed

   (48 reviews)

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About This File

A GSTONE fortress, a red glowing sky, silhouetted bodies writhe on spikes in the distance, fortelling your fate.

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Unknown date

  
I think this one of the best maps I've played this year. Nice one IORI. 5/5

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Unknown date

  
Of course it won't work in Doomsday - its not a BOOM compatible port.

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Unknown date

  
Works great in Risen3d though!

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Unknown date

  
This wad is made of win. Level design is fantastic and gameplay is spot-on. Well done, good sir. 5/5 -Snakes

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Unknown date

  
Deserves at least some kind of final fight, but 5 stars anyways. It's only a small portion of a breathtaking level.

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Unknown date

  
Good lay-out and design,excellent monster placement/battles,an d the overall flow was nice.The fight to the exit was a little too easy-could have been tougher.Otherwise, a fine example of a carefully thought out and well executed map.5/5-d.d.koop

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Unknown date

  
Iori at his best. Layout is wondeful, detail is superb, gameplay is well though out and challenging but never unfair. A joy to play. 5/5 stars!

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Unknown date

  
Good job. Your wad is much better than most of the throwaway crap on this site.

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Unknown date

  
Architecture: nice but not very special - 3.5/5 Gameplay: very good @ UV, tough but not extremely hard - 4/5 Overall: 4/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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