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Deimos Entry

   (21 reviews)

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Small 1994 level for Doom replacing E2M1. Classic E2 style.

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Unknown date

  
Excellent E2M1.

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Guest

Unknown date

  
Precisely-made classic level, complete with easy gameplay, overpowering secrets and a bit of wall humping. Mission accomplished :P

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Guest

Unknown date

  
Brilliant nostalgia inducing map. Thanks a lot for this. ~Deathevo....

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Guest

Unknown date

  
Hell yeah, it's Doom, the original flavour. -BloodMarine-

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Guest

Unknown date

  
Great classic E2 level. Just old as hell and fun~! 4/5 -playerlin

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Guest

Unknown date

  
Pretty good, but where's the spice to improve the old formula or to just make it a bit more exciting? 4/5

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Guest

Unknown date

  
Meh... Classic feel, yes. Doesn't have much else to offer, though. Everything is... well, standard Doom Mapping. Gameplay is decent, architecture is okay. Not a whole lot to comment on, really. 3/5

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Guest

Unknown date

  
This was alright. It definitely nailed the classic style down.

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Unknown date

  
little hard...more balance test needed..

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Unknown date

  
Not bad, but also not good. It felt like an old style noob map from the late 90s tidied up a little. Unfortunately, I'm not one of PC's mates, so I will not 'big it up'. 2/5

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Guest

Unknown date

  
This is dated February 2010. It's deliberately retro, even going so far as to be E2M1 rather than E1M1 (i.e. it excludes people who still have Shareware Doom). The design is a riff on elements of the real E2M1. 85 weak baddies, not much challenge, feels bland, overuses an ambush whereby there are a pair of baddies to the left and right behind each door. You get a secret plasma gun but you probably won't find it until after killing all the baddies.

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Guest

Unknown date

  
Solid E2 style level. Check it out!

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Guest

Unknown date

  
Another great one in the classic style! 5/5 - Optimus

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Guest

Unknown date

  
this was nice. good flow. i hope to see more. NT

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Unknown date

  
A great classic style map. Philnemba 4/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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