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Face Palm

   (83 reviews)

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About This File

Arguably the greatest arrangement of sectors and vertices ever to grace the /idgames archive.

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mallo

  
Simply beautiful.

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Guest

Unknown date

  
I beat it without using any weapon. I punched the last remaining revenant to death with only about 5 hits. I couldn't find the exit though. /facepalm marginally 3 stars.

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Guest

Unknown date

  
After a series of good maps, 40oz just has to forever sully his reputation by making this piece of shit and then going on to make the mediocre series of birthday maps. I am dissapointed. You had potential, man!

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Guest

Unknown date

  
This is better than sex.

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Guest

Unknown date

  
Epic...... facepalm. /meh 2/5 -playerlin

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Guest

Unknown date

  
10000x better than Doom e1 itself!

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Obsidian

Unknown date

  
There's a lot of killjoys on the Internet, aren't there? 5 stars for a genuinely comedic idea, and screw the naysayers. - Obsidian

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Guest

Unknown date

  
My day = made. 5/5

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Guest

Unknown date

  
What, did 40oz suddenly un-age to 13 years old? Thank god TcA 2 came out to keep crap like this from getting the mockaward.

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Guest

Unknown date

  
Artwork at its best.

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Guest

Unknown date

  
Jokewads deserve a low rating... naturally! So, 1/5

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Guest

Unknown date

  
Heh, all that's missing is some palmtrees and the Picard song in the background.

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Guest

Unknown date

  
Now that's funny!

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Guest

Unknown date

  
11 minutes was all it took to make the greatest wad ever conceived.

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Guest

Unknown date

  
no exit hun? it's begginer's map

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Guest

Unknown date

  
spamming the archives with shit = 0*

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Guest

Unknown date

  
Facepalm is now old. Thank you asshole. Not only that, but now you're turning into CJwright79 by spamming us with shit like this.

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Guest

Unknown date

  
Sorry, but the idea of "minimal height variation" has been shamelessy stolen from CjWright79 and this one plays exactly like CJ's levels I had stumbled onto, only the arch-viles are missing. 1/5 stars, vdgg

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Guest

Unknown date

  
A jokewad that's actually funny. Who'd a thunk it.

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Guest

Unknown date

  
I am giving this a Loom out of 5. Truly spectacular.

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Guest

Unknown date

  
Overly long and pretencious and over the top. The author has no life or talent to speech of and constanttly spams the archives with poor quality submisions like this. The lack of arch-viles clearly makes this a clearly inferior to the works of CjWright79, and is a non-funny "joke wad" none the least. There is also no super shotgun on the player spawn. 5/5

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Guest

Unknown date

  
40oz over-the-top purist attitude makes me facepalm :/

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Guest

Unknown date

  
I love this!!! 5/5 - Optimus

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Guest

Unknown date

  
The greatest thing EVER in the known universe!!

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Guest

Unknown date

  
Oh this deserves the MockAward for sure.. 5/5 --Untamed

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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