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badplace

   (9 reviews)

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This wad is fairly large, but not overly complex. Should provide a good balance of monsters/ammo, but not tested/built for anything other than Ultra-violence. I think this is my 2nd ever released wad.

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Guest

Unknown date

  
Hiya. I'm sorry about the HOM I missed (slaps self upside the head). And there was another reviewer who saw seme miss-aligned textures...I still can't figure out how I missed those! *sigh* Ok...I'm off to try harder. Thanks for the honesty guys! :) Paul L. Ming (PS: I gave myself 2 stars...meh...damn errors...)

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Guest

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It's not perfect, but it's far from bad. 4/5 ~Joe Anderson p.s FIX THE HOMS!

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Guest

Unknown date

  
I'm enjoy this too. Not a bad map, nothings wrong, not found HoMs.(Maybe I'm using GZDooM) And keep mapping. :) 4/5 -playerlin

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Guest

Unknown date

  
Room with the chaingun, etc. is ridiculously buggy, stopped playing. 0/5

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Guest

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'Paul L. Ming' is incorrect. It should be 'Paul L Ming'.

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Guest

Unknown date

  
Not the 0 stars the first 2 votes gave it. It's certainly nothing special, but it's not broken or anything. I played it the whole way through and it kept me occupied. A couple of obvious bugs (HOM by a lift, etc.) keep it from being average, though.

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Guest

Unknown date

  
Well I actually enjoyed this. Some good secrets and plenty of fighting. Didn't spot any errors, but I wasn't really looking for any. (GZScoreDoom) 4/5

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Unknown date

  
Meh.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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