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VILE FURY

   (17 reviews)

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Six EXCELLENT maps for Doom 2, ranging from Romero-esque E1MX levels to very unique hellish levels, ending in an exhilarating and intense battle with a new boss monster, created by me in DECORATE. A sure contender for best WAD of the year.

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NuMetalManiak

  

vilefurry, hahahaha. really not a fun set of maps, very simplistic while adding arch-viles in all the wrong placements. author tries to put an interesting boss map in but it's not really a fun one either.

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Guest

  
Definitely not cacoward material, AT ALL. But there are some points for making effort. Out of the plethora of 'vile' wads, this one is the least presentable, but nothing to stay awake over.

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Doomkid

Unknown date

  
"A sure contender for best WAD of the year." Even if this was solid gold, I couldn't possibly rate it due to this snobbery. When I first started, I knew my maps weren't amazing and I didn't fool myself into thinking they were.

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Guest

Unknown date

  
vilefurry

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Obsidian

Unknown date

  
Hopefully this was an early map by this particular author. It's extremely basic and easy, and I have to admit I don't think I've had to punch too many Arch-Viles to death in my Dooming career. I did like the boss battle though, and I'm hoping the maker of this wad has improved his skills since this. 2 stars. - Obsidian

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Guest

Unknown date

  
I'm giving 4/5, because I really enjoyed the first couples levels =)

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Guest

Unknown date

  
A plain mapset, not bad... but just a little boring and...too many ammo. 2.5/5 -playerlin

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Guest

Unknown date

  
Average cramped, one texture, no height variation, walk from point A to point B most people make when starting mapping. It won't kill you to play it, but it's nothing we haven't seen one thousand times before. 2/5

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Guest

Unknown date

  
These maps are actually quite fun even if they're bland and having little height variation. 4/5

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Guest

Unknown date

  
it is impossible mission

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Guest

Unknown date

  
It's good fun, but I don't know about a cacoaward. There are a lot of geniuses here. Thanks.

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Guest

Unknown date

  
'EXCELLENT' maps?? Best wad of the year??? No way. Architecture is very simple, gameplay is far below average, and I have not seen such a thing as an interesting motive. In other words: this wad did not surprise me in even one single positive way, which is obviously one of the most basic aspects of a so-called 'excellent' wad. Sorry if you don't like my opinion, but if you classify your wad as 'excellent', then expect a review related to that classification. 2/5 for the effort.

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Guest

Unknown date

  
Really good, quite unique maps. Each map does have its own personality, and it does feature stuff not seen in any other WAD. But it could be better, with more height and lighting variation. 4/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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