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Happy Birthday Revenant`

   (18 reviews)

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To my boy revenant, happy birthday broseph!

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Guest

Guest

  
short and sweet

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Guest

Unknown date

  
Could have more revenant traps... But nice level and detail.

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Guest

Unknown date

  
Ugly level design, shoving a tekwall, pipe or computer 16 units into an otherwise plain wall does not make for pleasing architecture. Shotgun to kill a baron that poses no threat is just boring. Needs work. 2/5

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Guest

Unknown date

  
Quick map but quite nice actually. Good fun for a drunken blast. 4 Stars :-)

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Guest

Unknown date

  
Nice work! ... Bad that you got banned from Skulltag ):

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Guest

Unknown date

  
Your cakes are always tasty :). ^ You can always run past the baron, if you're man, that is.

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Guest

Unknown date

  
Linear. 3. ~That guy over there

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Guest

Unknown date

  
Not bad, but the themes clashed with each other. Gameplay was pretty basic too.

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Guest

Unknown date

  
I like the music, and have fun with it. Not bad! :D 4/5 -playerlin

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Guest

Unknown date

  
HAPY BIRRTHDAEY

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dg93

Unknown date

  
Good map 5/5

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Guest

Unknown date

  
Short and easy, and the music is a tad jazzy for my taste. Nice 5-10 min time waster.-GreazyShorts

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Guest

Unknown date

  
thanks bro 5/5 -revenant

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Guest

Unknown date

  
Right on par with all the other b-day maps. Not outstanding but fun and worth the quick play.

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Guest

Unknown date

  
Another fun little map. Definitely high quality mapping here - still too easy though. I made the mistake of checking the map at an inoppurtune moment, got hammered by chaingunners... and still had enough excess health laying around to get straight back to 100%! If i'd not have found the secret I may have died, but had I have been paying attention there was no threat. I've noticed a "getting darker" trend in the author's maps too. 4* -Phobus

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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