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Valhalla

   (72 reviews)

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Guest

Unknown date

  
^ too hard?? It's a great map, but its problem is that it's too easy. Maybe you played at nightmare. 4/5

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Guest

Unknown date

  
Anyone who has ZDoom NEEDS this wad.

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Guest

Unknown date

  
As usual for an Ed Cripps map, it was amazing. Impeccable atmosphere with great architecture and textures, and it's sequel, Putrefier, is even better. My only complaint is that it was both very short and extremely easy, the only real difficulty came from a lack of health throughout the level. So it only gets 4 stars instead of 5, but if I could I'd give it a 3.5 star rating.

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cs99cjb

Unknown date

  
Made me realise how worthless and inadequate everything I've ever done is. I turned off the light as soon as I saw it. At times you can cut the atmosphere with a knife. Jumped out of my skin at the yellow door; I haven't had a shock like that since playing Aliens TC years ago. The Doom monsters seems almost cartoonish and out of place in this moodily-lit industrial complex - the kind of place it is always raining, or would if it could in Doom. Maybe it can? Is this still Doom? It looks better than Quake.

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Guest

Unknown date

  
The best looking wad I've ever played! The gameplay is just okay though (it didn't seem like the author put much thought into it), but good enough.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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