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COOLWAD1

   (2 reviews)

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About This File

Five of the most brutal deathmatch levels in existence. You'll spend hours and hundreds of frags on each one. Here's a hint of what's to come.

Map 01: "TINY" This first one is pretty much straightforward kill the other guy. Lots of dark corners, but beware the man with the light amps. He'll see you jacking off in the corner.

Map 02: "BFG" Lots of running in this one. Cyber-demon (aka Gordo) makes things interesting. Again the light amps are useful. There's a monumental secret area but no one can get there. TS.

Map 03: "GRIDIRON" This one will keep you going for hours trying to get one more kill before you quit. No secrets (except the exit). Don't stand on the green.

Map 04: "BALROG" aka Bridge of Death. Use secret elevators to get better weapons and primo attack spots. maybe.

Map 05: "MALL" Just a regular day at a Houston mall. Kill or be killed. Remember to stop by Sears to buy a BFG and other assorted hardware. Duke it out with your buddy in the food court.

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Doomkid

  
Man... This is 90's doom wad crap in a nutshell. Filled with terribly loud quotes from the simpsons and beavis&butthead, so you know it's gonna ROCK. Seriously though, the level design is just random and terrible, with some areas fullbright, some areas set to zero.. Map05 is apparently meant to be a mall, it's the only map of the bunch that isn't pure garbage... But it still sucks. This thing belongs in the past.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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