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Base of Sacrificium

   (14 reviews)

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3 Screenshots

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Small 1994 level for Doom replacing E3M3. In the style of Episode 3.

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JPL

  
Great map! Synthesizes Episode 3 elements with a few subtle Ep2 nods thrown in too. Good challenge for pistol start.

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Unknown date

  
5/5 good map

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Unknown date

  
A high-quality and satisfying E3 map. Thanks Paul. **** -sargebaldy

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Unknown date

  
Nice level. A little tight on ammo at the beginning, but that only made it more interesting. Secret BFG, on the other hand, made it too easy and boring. I give it 3 stars. Don't stop mapping, Paul!

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Unknown date

  
That was a pretty fun level. I liked it.

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Unknown date

  
I can't find that secret BFG, so this level is OK for me.(Yeah, I know it will too easy when using BFG to kill those poor monsters. :p) What a good old school map, everyone should try it. 4/5 -playerlin

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Unknown date

  
Nice map, but this was supposed to be for Doom the way ID Did, wasn't it? I have this map as pcorf_id.wad in my folder for that set.

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Unknown date

  
Nice easy map. I only missed one secret. Worth playing. 4/5 dwrTag

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Unknown date

  
Very good E3 map.

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Unknown date

  
4 stars from me. It's very good, like if the whole third episode would have been compressed into one map. Very nice.

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Unknown date

  
Another quality map from Paul. 4/5 Archvile78

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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