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Shards of Glass

   (15 reviews)

About This File

A dark, gloomy castle type map with fitting music to enhance the mood. You will need the GothicDM texture set in order to play this map, which can be found at http://www.realm667.com in the Texture Stock section.

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Guest

Unknown date

  
Good map and feeling, ah... I get scary a little. I have a lot of fun on it! Good job! 4/5 -playerlin

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Guest

Unknown date

  
Very nice. Music and GOTHICTX textures work together to create an atmospheric map. There's a few things that could be improved (e.g. the switch textures for the exit switches, which don't fit the environment), but all in all, it's enjoyable. Check it out. 4/5 - ZZ

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Guest

Unknown date

  
Excellent !

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Guest

Unknown date

  
very dark, and oh, yeah, very addicting.

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Guest

Unknown date

  
Really fun, i don't think the gothic textures were used to the best of their ability though. At least not at the standards Gothic Deathmatches series set for them. -40oz

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Guest

Unknown date

  
good job, lot of fun playing this map.

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Guest

Unknown date

  
little hard..but wonderful!!

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Guest

Unknown date

  
Detail using GothicDM is nice. Level structure flows well when trying to get to the end. the tricks mapped out work well and the diff is fun on UV.

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Guest

Unknown date

  
Nice level with great textures of course. Good amount of ammo, and pretty challenging gameplay. For me it's a 4/5. -TRRobin.

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Guest

Unknown date

  
gothic textures,always a crowd pleaser

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Guest

Unknown date

  
This level is great and well thought out where you don't have to use cheats to finally win. Just slowly work your way through and watch your back. 5 out of 5!!!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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