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bcs03.wad

   (2 reviews)

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About This File

bcs03.wad is a medium sized level. A favorite of mine for both deathmatch and single player. There is a seemingly impossible room with filled with barons and some blue armor. Its not that hard though, there are several ways to get it. Once you figure it out you should be the first to get it in Deathmatch. Lots of ammo located in a huge indoor (what's behind this door) room. There is a snipers window looking down into this room. There are some long running passages. There is a large vertical differential in this level that leads to a long elevator ride. All three keys are needed to finish this level. When your looking for the blue key you might need some secretly located night vision goggles. All skill levels are supported and Ultra Violence can get a bit tough at times.

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Guest

Unknown date

  
This is decent but unexceptional. If you run it with ZDoom you will start the level embedded in the floor, because the player one start overlaps a wall by a tiny bit. It works fine in PRBoom and Doom2.exe though. There's a terrible low-ceilinged staircase later in the level, but it has a fair amount of action, although none of it really stands out.

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Guest

Unknown date

  
You start off the level stuck in the middle of the floor. Boo, hiss. I'm not even going to bother with bcs04 after this crap. *raspberry*

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
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    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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