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The Shores of Phil

   (11 reviews)

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An episode 2 theme mapset in a somewhat classic

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Guest

Unknown date

  
Pretty good stuff here. ep2 needs more love :) 4/5

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Guest

Unknown date

  
I love this type of classic maps, mixing with E1,E2 and DooM 2 levels style and I'm very like E2M9, even it's weird for Spiderdemon appears, what a mess of old memory! XD Too bad, I hate E2M8 because I hate fighting 3/4 Cyberdemons(Yeah, UV has 4!) in a not-so-bigger area, and I expect more better shit than that... 4/5 -playerlin

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Unknown date

  
Sometimes it is not classic, but it is great. I liked E2M4 (E2M1), E2M5, E2M8 although it is tough for doom to fight 3 Cybers! E2M9 is bad, 2 bosses are here?! 4/5 -C30N9

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Unknown date

  
Some fun classic Dooming. The homages could be toned down (what's with the MAP13 homage, anyways?), but otherwise god stuff.

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Guest

Unknown date

  
4 stars. Pretty good, no more, no less.

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Guest

Unknown date

  
Fun mini-episode. Gameplay is good. Can't think of any real negatives.

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Guest

Unknown date

  
Pretty good. Not legendary, but way more worthwhile than some of the huge piles sitting in Doomworld's /newstuff queue...4/5

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Guest

Unknown date

  
Too many crushing ceilings, no enough secrets, decent id mimicking. Meh

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Guest

Unknown date

  
Decent, but not great. Many throwbacks to various old id levels, from both DOOM 1 (episodes 1 and 2) and DOOM 2. Recommended if you like E2-style; otherwise skippable. 3/5 - ZZ

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Unknown date

  
good map. but 4 cyberdemons are too easy.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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