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Wicked Barons & Spectres

   (5 reviews)

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10 Screenshots

About This File

One new level for The Ultimate DOOM. Uhhh.. well, instead of going through a confusing hell of monster teleportation of level 1, you go through my spawn of hell.

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Guest

Unknown date

  
What a fantastic wad from 1995 this is! The architecture is awesome, gameplay hard but fair, texturing perfect as far as I can see. This is a very nice surprise and am glad this was uploaded to the archives would be a tragedy if this was lost, reminds me in some ways of some Doom2 maps. Titale screen has changed and if you use vanilla or choc doom even the ENDOOM message has changed. im 95 i would give this 5/5, but it has dated slightly so 4/5 still of legendary quality in my opinion though

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Guest

Unknown date

  
Good 1995 map, plain and simple but looks so cool. 4/5 -playerlin

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Guest

Unknown date

  
Balls this was more difficult than it was fun at least on level 3 difficulty. Challenging / difficult. Lots of fall death traps.

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Guest

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An interesting map, with a style crossing E4 and E2 elements. Very plain, open areas, not really hard but a bit tight on ammo and health if you are not careful. A very straight challenge, with nothing to hide 4/5 Maes.

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Guest

Unknown date

  
4/5. Obsolete file though. See http://www.doomworld .com/idgames/index.p hp?id=6521 E4M1.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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