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Whisper In Time

   (12 reviews)

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One simple "strange" map.

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Guest

Unknown date

  
Hmm...this is not a puzzle map at all, just a "Finding secret switches and skipping all of shit for actives switches to next area". The maze battle is not bad but annoying if you're using ports allow more lostsouls spawning(they love to hitting you when you're busy on other monsters in maze), the last battle is good(still, lostsouls problem annoying me). Overall, it's not really bad, but I guess it just failed on some point... 3/5 -playerlin

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Guest

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An interesting puzzle/trap WAD. It's not my thing (I prefer good ol' monster-shootin'), but the WAD was well-executed, and the soundtrack's great. 3/5 taking into account it's not my kind of WAD (4/5 otherwise). - ZZ

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Guest

Unknown date

  
There aren't as much puzzles in this map as I expected and the few ones that are in it aren't really complex or stunning. I spend quite a lot of time figuring out how to enter the temple and how to get out of the demon room because it's not clear what the player has to do to proceed(really frustrating). The enemy filled maze and the boss fight at the end are quite good and provided a fair challenge. Another strenght this map has is it's mysterious atmosphere. It's worth a play despite it's flaws. 3/5

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Guest

Unknown date

  
Wad with a "second sense". For adepts only =)

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Guest

Unknown date

  
Retarded level that has absolutely no point whatsoever. It doesn't look awful but the architecture and gameplay does not make any sense. Avoid at all costs.

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Guest

Unknown date

  
great psychological philosophical wad about the modern world. abstraction, the prism of perception

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Guest

Unknown date

  
Rooms full of deadly traps where the switch you need to press is actually right next to the entrance so you can ignore the room completely. Cunning puzzles where the key you can see is a red herring and instead you press use on an unmarked wall. A maze where the walls around you raise and lower when you're not looking but only has one linear path to follow. The whole map screams potential but ultimately lacks any meaningful content.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
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    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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