Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Playmasters

   (42 reviews)

Guest

6 Screenshots

About This File


User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Quadraphonics

  

If The Room was a Doom .wad, it would be this.

 

This wad has some fucking horribly overscaled maps and has mostly flat areas. Most parts are best described as boxy and repetitive and it drowns the player in Cyberdemons commonly. Oh yeah, also there being a key required to continue by going in a basically 0 brightness corridor - that being in the first map alone. I'd probably mistake this for being a wad made in 1994, but no, it's made in 2011.

Share this review


Link to review
Loud Silence

  

Better play Wolfenstein 3D with keyboard only, thousand times in a row.

Share this review


Link to review
wolfmcbeard

  

I should've heeded the warnings from the other reviews...

Share this review


Link to review
Gato606

  

Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily

Share this review


Link to review
RonLivingston

  

Talk about too many cyberdemons, pretty much an intense wad to me

Share this review


Link to review
NuMetalManiak

  
undeniably the worst wad I have ever played. at no time is this fun, full orthogonal structures with monotonous texturing and puzzle-like gameplay. even worse is the combat, where you often fight cyberdemons in very tight and unfair spaces. one of the maps even has invisible crushers. avoid this at all costs

Share this review


Link to review
slowtorturepukechamber

  
His urge to use every style of enemy in every map makes for a difficult and unenjoyable experience. The texture work in this pile of shit is god awful. In one of the maps, he used a texture of a door as the wall. What the fuck? And there's little to no ceiling or floor height changes. Very monotone and boring. Sectors with simple enemies are huge, and sectors with huge enemies are tiny. Absolutely terrible. Not worth wasting the 466 KB on your computer.

Share this review


Link to review
Guest

  
More like playwithmydickmaster s amirite guys?

Share this review


Link to review
Guest

Unknown date

  
straight to the recycle bin, then I start to shiver at one corner of my room

Share this review


Link to review
Guest

Unknown date

  
this is not 1994, stop making this kind of wads

Share this review


Link to review
Guest

Unknown date

  
Looks like a shoo-in for Worst Wad of 2011. 22 votes, 0 stars... This should be all the evidence we need.

Share this review


Link to review
Guest

Unknown date

  
seen worse

Share this review


Link to review
Guest

Unknown date

  
There's not even a description! 0 stars just for that!

Share this review


Link to review
MajorRawne

Unknown date

  
Anything which is uploaded by Perseus, who is clearly a spammer laughing at us all (does he ever post on the forums?), is like a golden poo with all the gold sucked out by a grimacing, horrified community. And what is left? Just the poo. Better upload that poo, it might be important!

Share this review


Link to review
Guest

Unknown date

  
Please do something better with your time, this wad is absolutely dreadful.

Share this review


Link to review
Guest

Unknown date

  
At least in the old days people made bad wads that were supposed to be good, instead of bad wads that are deliberately bad the way they do nowadays.

Share this review


Link to review
Guest

Unknown date

  
Well the readme does say you CAN upload this as long as the text and wad aren't modded. But why would you waste your time in uploading something not of your works when the author can do it himself? That is very unconventional on this site and is looked down upon here and the Doom world. - General Mike

Share this review


Link to review
Guest

Unknown date

  
^EVERYTHING is looked down upon here and on DoomWorld.

Share this review


Link to review
Guest

Unknown date

  
I am pretty sure "general mike", whoever the hell that is, doesn't speak for the entirety of doomworld.

Share this review


Link to review
Guest

Unknown date

  
Average of 12.64 cyberdemons/level. Bad monkey!

Share this review


Link to review
Guest

Unknown date

  
Hmm. The wad is 1.4MB unzipped. 25 levels. See the problem here? Curiosity killed the cat. Boxy 1995 era levels, misaligned textures, redundancy. All around crap. This is awful quantity based crap. Please don't upload this. 0/5 Waste of my time.

Share this review


Link to review
Guest

Unknown date

  
BLEH 1995 GO AWAY

Share this review


Link to review
Guest

Unknown date

  
0. Shit.

Share this review


Link to review
Guest

Unknown date

  
Stop making wads

Share this review


Link to review
Guest

Unknown date

  
Boxy and boring, but I don't see why perseus is being blamed. He didn't make the wad. If you don't like something, you aren't obligated to play it.

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...