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Within the Bowels of Hell

   (3 reviews)

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4 Screenshots

About This File

You seem to draw the most dangerous missions. Fellow Marines appear to be disappearing at an alarming rate. Most have been tracked to a suspected underground complex inhabited by the undead. Eliminating this fortress of evil won't be easy, and it is for this reason that you have been selected. You enter the complex and stumble upon the first echelon of nasties. "Is this the best you can do?" you say to yourself. Keep focused, the action becomes more frantic as you move deeper into their lair. Other hazards exist as well.

This wad is moderately large, and very playable at all difficulty levels. There are no "dead-ends"or unescapable traps. All weapons, keys and items have been used. Adequate ammo for skill levels 3/4/5, more than enough for levels 1/2.

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Guest

Unknown date

  
Decent level from 1995. Looks fine, plays well, but it doesn't have any real challenge.

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Guest

Unknown date

  
I don't think this map is plays well, because I get lost after got red key, and there is some missing textures. And some switches in secret area that you must active it else you'll stuck, and the cramped maze layout made this even worse... It's not bad for 1995 standard but those flaws ruined it... :\ 2/5 -playerlin

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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