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Plut1

   (16 reviews)

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4 Screenshots

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Single map for Plutonia. Not meant to be detailed, mainly focused on making Plutonia atmosphere.

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Unknown date

  
Faithful stylistically and game play wise to the source material. Solid all around, but way to short.

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Guest

Unknown date

  
Quite short indeed (a bit more than 2:30 minutes), but nevertheless, a solid Plutonia map. 3/5 - ZZ

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Guest

Unknown date

  
Awesome. And it's fun to UV-Max on this WAD :D

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Guest

Unknown date

  
Just as the /newstuff review said...a fun, bite sized level. Could easily just take the place of the actual Plutonia Map01, and feel perfectly fine.

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Unknown date

  
This was short, but offers some delicious gameplay as well as nice level design.

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It's small and quickly done, but it's fun so it's all good. Would do well for speed runs. 4/5. -TRRobin.

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Guest

Unknown date

  
3 min play on UV

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Guest

Unknown date

  
Nice map. Not sure if the above comment is meant to be criticism, but 3 minutes of good gameplay (esp. with good replayability) is better than an hour of tediously going through the motions.

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Unknown date

  
Blink and you'll miss it. Not bad, but linear and rather easy. Also, a baron doesn't rise up quick enough so I got death from below'd

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I played once and it took me like 5 minutes, actually, mainly because I got hurt badly near the start and had to advance carefully. That made it rather tense, so I enjoyed it, even if it seemed a bit too linear in retrospect. [3/5] ~Chain Mail (03/2011)

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Guest

Unknown date

  
is short, but very cool map 5/5

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Unknown date

  
Nice map for Map01, nice traps but not all of them are nice. :p Yeah, due it Plutonia map so I guess it's normally, and it plays good, REALLY. :) 3.5/5 -playerlin

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Nice little map with a bit more sting than you'd expect given the initial monster count of 34 on UV. The Baron of Hell definitely rose too slow and is much more lethal than you'd expect as a result, which is a detractor as is the very obvious linearity. 3* -Phobus

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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