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Hell Junior High- Where the meals are free if you're a cannibal(which reminds me, I forgot to put in

   (26 reviews)

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(Skip this) ==============HELL JHS============= This is the most violent school you'll ever see! Includes a gun store across the street. ==============Story================ Single player:You were walking to school one day, when suddenly your friends start dissapearing around you! You look at your hands to see them fading away. When you arrive at school, your whole body has been transported to another dimension. One of your friends lies dead in front of you. You pick up a pistol he must have found and notice the guys who killed him. Better pick up the shotgun he dropped fast... Multiplayer Co-op:Looking behind you,you see some of your friends are still alive, and they found pistols, too. Multiplayer Deathmatch:After discovering you were in (with -nomonsters) Hell, you decided to kill everything you saw. Strangly, everyone was calling you "the new kid." But you and your buddies have overtaken this hellish school now, and the teachers and students of Hell J.H.S. are all dead. You were about to leave when you realized the truth: You're dead, and you can't leave. Since you're all already dead you see no harm in killing each other to pass the time. =========================== ===DON'T SKIP THIS!!!!!!=== =========================== Here's a list of what certain things represent.

Trooper: Just an average student

Sargeant: An above average student Chaingun Sargeant: Owns the gun store Imp: A guidance counsler Lost Souls: Cheerleaders SS Nazi: Security guards Demon: A "nice" teacher Spectre: A hall monitor

Baron of Hell: One of the principals

Cacodemon: A very mean teacher

Cyberdemon:The Head Principal Spiderdemon: The Principal's Pet Spider Arachnotron: The Principal's Spider's Child Mancubus: A rather fat teacher Hell Knight: Another very mean teacher Revenant: Yet another very mean teacher Archvile: The Nurse Pain Elemental: Leader of the Cheerleading Squad

Blue Doors: Storage rooms Yellow Doors: Lockers Red Door: The Principal's Office By the way, some students and cheerleaders got locked in their lockers as punishment. One of the lockers holds a forbidden device which, if you see it, will cause the authorities to come looking for you. If you shoot it, all doors open. NOTE: The "authorities" are a large group of hell-spawn with infinite reserves. The "-nomonsters" option has no effect on them. This can easily ruin a deathmatch or co-op. Don't open the weird-looking locker!!!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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