Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Temple of Damnation

   (23 reviews)

Guest

6 Screenshots

About This File

My first ever Doom level, hope you enjoy!

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

Unknown date

  
Quake3 map copy...

Share this review


Link to review
Guest

Unknown date

  
This map is beautifully done--excellent architecture and great use of classic textures. You manage to use a lot of red without it being annoying. The game play is quite rough on UV, which is kind of fun but I do think it starts out too rough. I was out of ammo quickly in the beginning, and it seemed like the plasma rifle was more of a necessary item than a secret. Other than that, this was very interesting and has potential.

Share this review


Link to review
Guest

Unknown date

  
Very, very, very good!!!! The design could be cleaner and more systematic. The monster placement was fun and strategic, and the new monsters were fun, but it could be much better still to be optimal. Could use several improvements but still a terrific map!!!

Share this review


Link to review
Guest

Unknown date

  
Nice architecture, poor gameplay, unfortunately. New monsters are just... bleh !

Share this review


Link to review
Guest

Unknown date

  
You have potential, my friend. Keep up the great work!

Share this review


Link to review
Guest

Unknown date

  
An impressive first attempt. But the lack of ammo, poor monster placement and the annoying custom monsters ruin it. 2/5 stars.

Share this review


Link to review
Guest

Unknown date

  
not enough armo and very hard...

Share this review


Link to review
Guest

Unknown date

  
Would have given 5 stars, but reduced to 4 because it's one of those wads where secrets are necessary just to live due to ridiculous ammo constraints.

Share this review


Link to review
Guest

Unknown date

  
This is a nice map, even more impressive considering it is the author's first. Great layout, visuals, and architecture. The one major fault, as others mentioned, is that there simply isn't enough ammo. Even with manufacturing plenty of monster infighting, I still didn't have enough ammo unless I found the secrets. Secrets should never be necessary. This is a real shame because it would have been so easy to fix, yet really puts a damper on an otherwise great map.

Share this review


Link to review
Guest

Unknown date

  
Simon Dupuis' mapping stlye is to make awesome-looking detailed maps with colored lighting LITERALLY EVERYWHERE. The gameplay may be seen as tough but not at all a problem for someone with pistol-starting experience. Actually the gameplay is really better than BttF.wad. The plasmagun secret is not necessary but is overpowered given ~500 non-secret cells. It is very strange that the author maps so well yet can't properly make secrets. 4 for gameplay, 4 for looks, overall 4/5. WANT MORE YOUR MAPS! -Korshun

Share this review


Link to review
Guest

Unknown date

  
0/5, generic first map.

Share this review


Link to review
Guest

Unknown date

  
A very good start, impressive architecture.

Share this review


Link to review
Guest

Unknown date

  
Very good inferno map. Start is very hard due to the lack of ammo. Secrets are almost necessary. Ending could have been better. 4.5/5

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...