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aloha_oe

   (6 reviews)

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2 Screenshots

About This File

It begins with a step into blood… and 3 ancient demons, watching and waiting... waiting for a taste of your blood. They could take you by force and beat you and break you and drain you dry. And they may. But the blood, they know, is much sweeter, more powerful, if given freely. And so the game begins. Survival. Not just of your body. But of your mind. But that’s what you do, right? You survive. And you kill. You kill. And you survive. Once again you find yourself in a DoomWorld nightmare. So you strap up, man up, and lock and load. Remember… there is no dishonor in death. Only in defeat.

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Guest

Unknown date

  
Not necessarily bad - up to the area after the blue key door, it was a switchy, puzzly map with an unusually boxy style. After that, I honestly found it a bit too hard to figure out what to do, so all in all, I can only give it 2/5. Still, not as bad as others have made it out to be. - ZZ

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Guest

Unknown date

  
crap

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Guest

Unknown date

  
Credit to TrueDude for first noticing this, this map is essentially a slightly modified aloha808.wad. That was zero star work and so is this.

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Guest

Unknown date

  
1 fits good, so creepy map. Few monsters in this giant corridors, where You lost way in every next room...

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Guest

Unknown date

  
Try harder.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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