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64 Lemons

   (15 reviews)

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4 maps. All vertices are on the 64x64 grid (not things).

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Guest

Unknown date

  
Fun slaughterfest. Fun music. Should be sititng at a 3.5 rating imo. 4/5

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Guest

Unknown date

  
Appeals only conditionally to a limited audience.

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Guest

Unknown date

  
These maps are as childish as the author's name, vagina.

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Guest

Unknown date

  
The concept of this wad is interesting, but the mindless amounts of monsters just kill it.

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Guest

Unknown date

  
Congestion 64 did it way better. 1/5

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Guest

Unknown date

  
If you're looking for nigh-impossible blastfest action, look no further! These maps aren't NOCHANCE, but they're quite fun, although BFG ammo is a bit tight at times in the first ones. 4/5 - ZZ

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Guest

Unknown date

  
wtf are you talking about, congestion 64 has nothing in common with this

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Guest

Unknown date

  
Those maps are badass.

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Guest

Unknown date

  
Worse than Serious Sam... I would like something non-slaughterfest maps with this concept. I won't say they sucks.(In fact, they still have some fun) But, after some tries to survive the unfair archvile/cyberdemon( s)-in-small-area attacks and still got my ass kicked, I would like give Sam's shit, not this one. :p 2.5/5 -playerlin

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Unknown date

  
First review made me laugh. Anyway, great maps.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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