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Terry Sux

   (81 reviews)

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2 Screenshots

About This File

So I got bored, took the non-shitty parts of Terry's maps and made a whole map out of them. As you might expect it's rather short. Was it worth it? Probably not. But you might as well get some enjoyment out of it. Runs in Vanilla Doom 2.

Permission was granted to reuse maps in the text files included:

demonr.txt SOH.txt UnholyD.txt RTHell.txt tmoc.txt

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Guest

Guest

Unknown date

  
It's Terry. But at the same time, there's no assrape threats, so it's not Terry. I'm confused.

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Guest

Unknown date

  
Hah, I love it - I'm sure that Terry guy is really pissed that he's involuntarily contributing something decent to the DOOM community after all. Taken on its own merits, the level isn't great, of course, but it's not bad, either, and hey, it's the thought that counts.

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Guest

Unknown date

  
Vomit. This is AWFUL! You removed EVERY good part of Terry and Joey's GOOD parts! You took out what made them so awesome. 0/5 -Ogre

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Guest

Unknown date

  
OK map, have some of fun in it, but nothing else left. 3/5 -playerlin

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Guest

Unknown date

  
I remember i downloaded a 1 megabyte terry wad just in the end to get jump scared/face raped. the text file itself is better than any of terry's "Levels" 5/5

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Untamed64

Unknown date

  
Just goes to show, without adding so much bullshittery to his wads, Terry can be a decent mapper

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Guest

Unknown date

  
It's missing something...

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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