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Lunatic

   (104 reviews)

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9 Screenshots

About This File

The moon's orbit was slowed due to a headon collision with a giant ball of demons. Escape the moon before it crashes into the Earth!

Lunatic includes 5 Boom-format maps for Doom 2. Please play Lunatic with PrBoom+, Zdoom, or Eternity.

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Guest

Unknown date

  
A great little episode with a distinct setting and the quality of level design we've come to expect from Skillsaw. It also doesn't get as difficult as Vanguard, which might be a plus depending on your tastes. Fun stuff! 5/5

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Guest

Unknown date

  
Some good stuff, but it became impossible to advance without cheating. Music was so-so. 3 outta 5.

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Guest

Unknown date

  
cracking map set based on the moon, good mix of outdoor and indoor "tech-style levels" The music ranges from good to cheesy (haha yep map05) The difficulty is hard but pretty standard for modern wads. The last map is exceptionally good with a great concept. Probably a 4.5 star wad but hey I'll round it up to five. - cannonball

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Guest

Unknown date

  
Awesome, a perfect example on how a good classic Boom wad should be. The new enemy was an excellent touch.

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Guest

Unknown date

  
I don't know, its something deadly wrong about this wad. Looks cool, plays OK (if a bit boring), but leaves no trace in soul. I'd say its the case of being "too excellent". 3*

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Guest

Unknown date

  
Really awesome map set. No surprise as it's skillsaw here! I loved the lunar theme and the visuals of each map were executed in a very professional way. The gameplay was definite tough, but I was able to clear each map on UV with after a few tries (thought I beat MAP05 of my first try!). Without a doubt a must-see and must-play map set! -Mek

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Guest

Unknown date

  
Fantastic little level pack. The Tyrian music made me well up with nostalgia.

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Guest

Unknown date

  
Great mapset with an absolutely epic slaughterhouse at the end! Difficulty is fair.

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Guest

Unknown date

  
should have been longer

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Guest

Unknown date

  
should have been longer only 5 maps a shame

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Guest

Unknown date

  
Skillsaw's best work to date, which is saying something! *****

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Lippeth

Unknown date

  
An absolute masterpiece! Brilliantly themed and designed, fun music, action that quickly gets out of hand, and one of the most insane and rewarding endings I've ever experienced from a map set. Save often. 5/5

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Guest

Unknown date

  
Wow, great theme! Most levels played very nicely too. A bit tough but fair final map. 5/5 - Optimus

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Guest

Unknown date

  
Haha... well realised Doom2 sci-fi-ish conversion. The new enemies are ace.

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Guest

Unknown date

  
The first four maps are very good, but the last is an awful, dismal, TERRIBLE level. Who thought a monster flood of that magnitude would be a good idea?

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Guest

Unknown date

  
No doubt, the outdoor area has a great environment. That's what sold me on this wad. But, unfortunately, the maps quickly devolve from a fun, "watch your step" type setup and into relentless, brutal, and tedious traps. And, to boot, there are Nazis (looks like it to me) on the Moon (wtf? this is Doom, not Wolfenstein 3D). 1/5 for a good outdoor environment. And this promising wad is going in my Recycle Bin—what a shame.

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Guest

Unknown date

  
Awesome wad. Music is cool, but couple tracks don't really match the game. Difficulty gets really high really fast. I still haven't beat the last level, I like playing on UltraViolent and I would rather not have to choose HurtMePlenty. Probably impossible on NightMare. *****

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Guest

Unknown date

  
The maps look good, but the gameplay, and music (except for MAP02, which was great) ruined the game. It's obvious that he was more interested in detailing the ceilings of his maps instead of making maps that are fun to fight in, since there are a lot of flat areas in his maps, even in intense combat situations where height variation is needed most. MAP02 had some interesting *horizontal* places you could dodge into to avoid fire in the building, but it wasn't enough to save this map pack. 3/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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