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aloha4u2

   (12 reviews)

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4 Screenshots

About This File

This wad begins with a harmony of howl and roar, and ends in a stinging light show with you walking over the bones of your enemies.

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Unknown date

  
Good design, horrible god damn shitty ass gameplay. Absolutely horrible. No ammo and a lot of tough monsters to deal with. You know that there is an ammo shortage when you are stuck berserk fisting 30 fucking Demons, Spectres, and Barons. Good design, but I doubt anyone can finish this map. 2/5. -dbsw57

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Guest

Unknown date

  
Mediocre design, abysmal gameplay. Stay away from this wad, save your time. 1/5

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Guest

Unknown date

  
horrible unbalanced

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Guest

Unknown date

  
"Inconvience" isn't a word. Try harder next time. Would it "inconvenience" you to playtest your wads before you release them???

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Guest

Unknown date

  
garbage

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Guest

Unknown date

  
An interesting level, with lots of moving parts and interesting design features. The gameplay is good at times and bad at others. worth a look for the creative layout, and the moments of excitement. 3/5

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Architectures are great for my option, but others? Just piece of shit. I don't mind fistfests but the layout and monster placements just made me want to quit, even worse, I stuck after get in red key door, no way or switch found, totally stuck, try finding way out or even restart level about 30+ minutes...*sigh* after that I give up. 1.5/5 -playerlin

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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