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Clear Focus (Hardcore Edition)

   (12 reviews)

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4 Screenshots

About This File

Modified version of Clear Focus (id=16538) that defeats the critique of being too easy, so this should fare better for those folks.

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Guest

Guest

Unknown date

  
short and sweet map. Its fun, but its just to simple. Author should challenge himself more. 3/5.

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Guest

Unknown date

  
Lil better than the original. Just a little.

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Guest

Unknown date

  
dislike

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<inactive>Player Lin

Unknown date

  
No, this one isn't really better at all... Put more monsters doesn't help...I rather play the original one and give this one bad score. :p 2/5 -playerlin

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Guest

Unknown date

  
Way to go Mr(s) Chris! Modified to the point of being broke. Did you not check it? FAIL 0/5

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Guest

Unknown date

  
I think is a good improvement

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Guest

Unknown date

  
gameplay 4 min on UV...

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Guest

Unknown date

  
Lovely little map. Could be a bit longer, though; or perhaps it could be part of an E1-style megawad? 4/5 - ZZ

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Guest

Unknown date

  
"Lessee, how do I improve my map?" "Oh yeah, I should TOTALLY add shitloads of monsters without any thought on shotgun ammo being abundant and add a Baron on the end! That should be TOTALLY badass! HOMS? Misaligned textures? Fuck that, ain't fixing that shit until somebody bitches about it!" 1/5, pure disappointment.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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