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OMG Weapons! (and Monsters) v2

   (14 reviews)

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About This File

The best weapons mod you'll ever see. Scroll down for more details.

As for the update, I reduced the health of most of the monsters (zombies and imps in particular) and reduced the damage of various monster attacks.

*** 2011 UPDATE ***

Hey cool RandomSpawner now exists in DECORATE, everything finally works as it should have been the whole time! WEAPONS STAY IN MULTIPLAYER, THERE ARE NO BUGS WITH ExM8/MAP07

IT ALSO WORKS WITH SKULLTAG

Also I "enabled" (as in actually adding it to KEYCONF) the Homing Rocket Launcher that was hidden in the DECORATE lump since it works great in DM, but it's pretty useless in SP.

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Guest

Unknown date

  
^^^ first two are retards who don't understand the history of ZDoom weapon mods - 5/5

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Guest

Unknown date

  
I'm see better WaDs then this one in GZDooM! Waht is this it is like small child just buy DooM and never figure out how to maked DECORATE! And all the maps are stole from DooM! 5/5

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Guest

Unknown date

  
It's okay. Nothing to write home about, but it's okay.

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Guest

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Ahh, I have such fond memories of this. 5/5

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Guest

Unknown date

  
Good Job 5/5

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Guest

Unknown date

  
very fun!! 3/5

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Guest

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Seen better! 0/5

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Guest

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The worst weapons mod you'll ever see! 0/5

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Guest

Unknown date

  
It was ok. - Jonathan

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Guest

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C'mon, it's not that bad. It's a nice, truly vanilla randomizer.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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