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The Phobos Directive

   (54 reviews)

Guest

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About This File

Nine-map hub based on previously released Phobos Revisited for doom.exe. New enemies, weapons upgrades, music, inventory items, powerups, graphics, sounds, etc. The game is mission-driven and has multiple objectives. A real-time mission roster helps you to navigate the hub. Extensive use of GZDooM features. Replayability features: Several maps in the hub can be played through in any order; In many areas, the type of ammo, weapon upgrades, and enemies you encounter will change with the weapons you have

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Guest

Guest

  
There's really some serious hating this thing doesn't deserve. I seriously had a blast with it.

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Guest

Unknown date

  
All the (IMO warranted) critism about the visulas aside, this mapset just didn't do it for me gameplay-wise either... Not my cup of tea I'm afraid. Btw, I'm still listed as a playtester, although I didn't do anything (I can't even remeber to sign in as such). -Vader

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Guest

Unknown date

  
obviously, darkhaven3 is manipulating idgames, also, this sucks - 2/5

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Guest

Unknown date

  
awesome mod full of gzdoom goodness. 4 stars

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Guest

Unknown date

  
As much as I can appreciate GZDoom wads, this is NOT a good one. The level design is boring with few new textures, and mostly just feels like a lame version of E1. I'm not even seeing that many zdoom features aside for the hubs. So yeah, this has nothing to do with this not being faithful to the original Doom, the problem is that it's just bad.

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Guest

Unknown date

  
I really don't understand the negativity in the comments here, I had a lot of fun playing this. 5/5

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Guest

Unknown date

  
Rex has made some pretty cool wads before. Unfortunately, with the weird detailing and poor gameplay, this isn't one of them. Oh well, can't win them all I guess. 2/5

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Guest

Unknown date

  
wad sucks

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Guest

Unknown date

  
Why this was released in this state I have no clue

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Guest

Unknown date

  
5 stars 'cause I really liked it. Great reinterpretation of E1 in a modern way, while retaining the old Doom feeling. It brought back the old sensations that I had when I played Doom Shareware for the first time!

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Guest

Unknown date

  
Enjoyed it. Gameplay-wise it's like a mixture of Quake 2 and HL in Doom. I liked it but if that doesn't sound like your cup of tea then better stay away. Only issue for me is lack of music, makes this kinda boring and bland at times. Also, none of my music wads worked, dunno if that is due to hub structure or if authors prevented use of music packs on purpose or something else.

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Guest

Unknown date

  
So much gzdoom goodness so little time

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Guest

Unknown date

  
quite boring map layouts and monster-placement with the usual gzdoom gimicks. fail, fail, fail 2/5

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Unknown date

  
I personally felt this was well worth it. It's a lot more open and gives more air to breathe, personally, which is something nice. Yes, I think something could be done about the music. Why must people give this a 0-star rating from music though? -Major Cooke

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Unknown date

  
A wad with great potential - some really nice ideas and approach. Unfortunately, this potential gets kind of squandered on account of both gameplay and visual shortcomings. The result is a hard-to-play wad that disappointed. 2/5 -Snakes

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Unknown date

  
"Oh noes, it's an E1 replacement that doesn't strictly follow the Doom Bible and sl4!!!111 0/5 worst wad ever etc." - it's like a religion, with many followers here methinks. Seeing past all that I saw a pretty fun, good looking and challenging episode that puts a different spin on things. Not perfect by any means (first map is a bit unforgiving, and ambient sounds would've been nicer) but certainly not the abomination all the Doom Bible thumpers are making it out to be.

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Unknown date

  
So far, I think this is a brilliant recreation of Episode 1. I cannot wait for there to be a possible Episode 2 remake in this concept. 5/5, fuck the haters. - Untamed

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Unknown date

  
some clever ideas, nice music, tough monstrs. 4/5

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Unknown date

  
I'm pretty much in the middle on this one. 3/5

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Guest

Unknown date

  
5 stars. I really enjoyed this was. Level design is simple, like original e1, plus 3d floors and port material.

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Guest

Unknown date

  
I agree with previous poster. The hub system is excellent. Good gameplay too.

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Unknown date

  
Honestly, this is rather bad. Environments look really simplistic and ugly, with some 3D stuff thrown in just for the sake of it- it does not look good nor does it benefits level design in any way. Combine that with basic lightning, and lack of music, and what you have is wad that looks at best unfinished and is devoid of any atmosphere. Gameplay itself is rather poor and boring, not helped by badly modified monsters. Overall: blatantly unfinished, ugly, boring.

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Unknown date

  
How can one dislike this? It's brilliant. Not without flaws, mind you: music mostly doesn't play (and occasionally more than one tune seems to be played at the same time); ammo was a bit tight at times and overabundant at others, and running out of e.g. shotgun shells brings up the RL, not the CG or plasma rifle. I'm also not sure what weapon upgrades do: seemingly nothing. Nevertheless: 5/5 - ZZ

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Unknown date

  
i liked it.

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Unknown date

  
Definitely one of the best re-creation of E1 maps.

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  • File Reviews

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