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Deployment Base

   (8 reviews)

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5 Screenshots

About This File

You've been set down inside an alien base used for housing monster troops before deployment to arenas of combat on Earth. You immediately face an onslaught from Hell, but the worst is yet to come! Your mission is to wreck havoc inside the base, thus depleting the alien menace's ability to wage war. Oh yeah-- you must also escape ALIVE!

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Guest

<inactive>Player Lin

Unknown date

  
1996? Just looks like 1994 map, shitty as hell. Just boring at searching for those secret doors. Final battle just too easy as hell... 2/5

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Guest

Unknown date

  
Lame and uninteresting.

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Guest

Unknown date

  
Old 1996 map with bland texturing and boxy architecture. Look for the automap near the start, you'll need it because many doors are unmarked. Also watch out for the unmarked lift in front of yellow key. Some good fights (even monster infighting) but too much ammo, and the end boss doesn't stand a chance.

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Guest

Unknown date

  
Not bad if you're just looking for something to play.

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Guest

Unknown date

  
Detail is too 1994 and you have to click on secret walls, lifts with same texture as nearby wall, unalligned, ugly. At least it wasn't too hard to play. 1/5 - Optimus

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Guest

Unknown date

  
Playable, but nothing special.

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Guest

Unknown date

  
close, cramped, clunky

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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