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Archive Maintainer :
Update to :
Advanced engine needed : Any that lifts limits and supports mp3 music
Primary purpose : Single+Coop play
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Title : Dances with Hellspawn
Filename : danceswh.WAD
Release date : 03/04/2012
Author : David J Finnamore
Email Address : doom@elvenminstrel.com
Other Files By Author :
Misc. Author Info :
Description : Network of halls with a sort of Dungeons and Dragons feel.
Additional Credits to :
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* What is included *
New levels : 1
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required :
* Play Information *
Game : DOOM2
Map # : Map01
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Player starts only
Other game styles : none
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time :
Editor(s) used : Wadauthor 1.3
Known Bugs :
May Not Run With :
Tested With : Zdoom
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.elvenminstrel.com/games/wads/doomwads.htm
FTP sites:
An earlier version was released only on my own website in 2006,
This version has three new rooms, a great deal more architectural
detail, much more balanced play.
*** Fair warning: It would be wise to conserve ammo through
judicious use of the chainsaw and infighting, and through
appropriate weapon choice. Unless you like trying to take
down a Barron with your fist, or a Cyberdemon with
your chaingun. :) ***
The design is based on a description of a set of marble
halls and a corridor in the classic fantasy book
/Phantastes/, by George MacDonald.
The Too Young to Die difficulty setting is about as difficult
as most wads are on Hurt Me Plenty. It's insanely (but not
hopelessly) difficult on Ultra Violence. It plays quite
differently each time; any little thing you do different can
change everything thereafter pretty dramatically.
A couple of new sounds just for fun: a door opening sound,
and switch open/close sounds. New original mp3 music
"Outpost 42" by David J Finnamore, copyright 2012. Music
available separately at
http://www.elvenminstrel.com/games/doommusic.htm
Three new colors of the green MARBLE1 Doom texture, and
flats to match: black, white, and red. One door borrowed
from Valkiriforce's excellent Doom Core wad.