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Temple Of Verdance

   (16 reviews)

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About This File

This map was originally intended for CC4 but didn't make the cut which is unfortunate considering how much time I put into making this one. It's a mainly linear level that takes you for a journey through a large green cathedral.

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Guest

Unknown date

  
Quite impressive despite being repetitive. 4/5 - Demonologist

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Guest

Unknown date

  
it should be 5 starts if there's no missing textures. 2/5

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Guest

Unknown date

  
Huge work - 5/5. However, monster placement can be better (too many popups, huge open areas with revenants is soo 1996), little architecture variation (repetitive, color), no adventure feeling. Got bored after half an hour or so. All in all I simply didn't enjoy playing this wad as I did with many others: 2/5. Overall: 3.5/5 as it is now. Sorry if you don't like my opinion. BTW even with a cc4-tex.wad I grabbed from the net there still are some missing textures.

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Unknown date

  
Despite cc4-tex.wad not being included and the necessity to use zdoom, this was a pretty fun and grandiose map to blast through. I would have went with some other color than rusty brown as the secondary color, but still 5/5 -lupinx-Kassman

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Unknown date

  
This is a 4/5 wad... but! -1 for the lack of text file in zip. -1 for it being map19 and -1 for having to download the resource wad. 2/5

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Unknown date

  
Needs Zdoom (or a major bugfix), despite this not being indicated in the txt.

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Guest

Unknown date

  
The author certainly failed when he didn`t include the .txt, but withdrawing points because of that? I thought this place was meant for reviewing the levels, not the authors actions... Very huge (1200 or so monsters IIRC) and very green map. I have a feeling this wasnt playtested enough. Some layout changes and other design choices would serve this map well. It isn`t bad, but it could have been much better, in the gameplay department that is, because it looks very nice.

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Unknown date

  
Epically epic. Tons of nice touches. 5/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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