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Hell Bent

   (7 reviews)

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2 Screenshots

About This File

First proper map release from myself. Single level on E2M4, designed for Hellbent on the Doomworld forums who requested a map:

"make me a dungeon level with GSTONE as the dominent theme. It should be dark, dingy and damp. Something with the atmosphere of e3m4, perhaps, but more interesting as the gstone portion of that level is a bit simple. I'd like it to be somewhat puzzle-oriented, in that a dungeon should require a little bit of puzzling out to find the way forward. Secrets, of course, should be part of the deal. Monster count should be on the low side, and the level shouldn't be too hard and should start out rather easy."

Seems to fit the bill.

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Guest

Unknown date

  
Pretty cool looking but too short and not enough enemies! 3/5

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Guest

Unknown date

  
So. Freaking. Dark. Not fun man.

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Guest

Unknown date

  
First release? Not bad at all.

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Guest

Unknown date

  
4/5...I found the atmosphere to be dark and fitting. The low monster count made it chill to play through. Its overall a brief simple experience. -FoH ::Demo prboom+ 2.5.1 -skill 4:: http://www.mediafire .com/download.php?mw 3fddz5c5zncwa (remove spaces)

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Guest

Unknown date

  
A short but rather fun map, not terribly challenging but very nice looking, could probably do with a slight increase in brightness or possibly more Spectres to make use of the darkness.

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Unknown date

  
So. Freaking. Dark. Not fun man.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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