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inoutro

   (4 reviews)

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5 Screenshots

About This File

It's just a single map, but intended to be a long one. WAD includes mp3 music and a mod (description in the package if you need it).

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Guest

Unknown date

  
I didn't think this was too bad. The level design wasn't too detailed, but felt adequate. The dark sectors gave it a degree of atmosphere. The battles weren't challenging due to the fact that you could have more armour and the weapons were more powerful due to the modifications, but they were definitely fun. I think more effort from the author would lead to an excellent WAD.

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Sometimes I don't enjoy modifications on the original gameplay. The weapons being overpowered and enemies being overpowered too was fun for a while but then it became too unfair and most level is too dark and confusing too. Also, it would look clever to change weapon numbers but no,. I end up in a situation where I have to think fast, press 7 for BFG and get nothing. I think we are attuned to original doom gameplay, don't spoil that. 1.5/5 - Optimus

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Guest

Unknown date

  
The modifications don't make this any fun. It's big, bland and the BFG is extremely overpowered. Without the mods, it's looks like a 90s style level. 2/5

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Guest

Unknown date

  
I really felt like the mods were just unnecessary here. More time should have been spent on the layout and design of the map which was highly unimaginative.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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