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PSYCHOTIC LANDS

   (14 reviews)

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8 Screenshots

About This File

This is a set of pretty difficult DOOM II wads BUT!, they are all possible, even starting with just a pistol and a few shells. The few bits of secret are there just to help, they're not essential. The main key to finishing these wads is discretion! Don't go running around like a headless Imp, and don't try killing the Cyber Demons or the Spider Demons. Every level contains all the weapons EXCEPT THE BFG - this is for big puffs! Take 'em on with a shot gun!!

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Zahid

  
very nice for its period....

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Unknown date

  
MAP02 is unplayable. MAP01 is bland and boring. MAP03 is somewhat interesting. The rest? Meh. 2/5

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Unknown date

  
I enjoyed all of these maps.

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Unknown date

  
some illegal map errors here and there on zdoom.

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Unknown date

  
These are pretty good maps. Contrary to some comments you might have read, gameplay was obviously tested rather carefully, as intelligent play will result in interesting battles. Anyone who miscomprehends them as "random newbie maps" is in fact betraying himself as a random newbie. As usual, "Uploaded by RL" is a guarantee of good quality.

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Unknown date

  
Great title. - Y.A.

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Unknown date

  
no zdoom in 1996 - fuckin awesome

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Unknown date

  
Given that map02 is fully playable, you can safely ignore the previous reviewer's comments. The wad is very good. 5/5 Also: if Zdoom has problems with a map that works with vanilla, then that is a Zdoom bug.

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Unknown date

  
good map. but map02 has error

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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