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Water HQ

   (10 reviews)

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2 Screenshots

About This File

This is just another classic Doom 2 map. I got inspired by the original MAP02 and some other WADs but all I made is from scratch.

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Unknown date

  
A chainsaw at the end of the map, for what? there is only one level, Indoors the map seems cool, but outdoors its awful, and its too short

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Guest

Unknown date

  
That was pretty fun. I liked it. Too bad it's too short.

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Guest

Unknown date

  
'Twas decent. 4/5

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Unknown date

  
Great map! - BloodyAcid

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Guest

Unknown date

  
Nice remake. I like how more open or larger the areas are in comparison to the original. 4/5 - Optimus

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Guest

Unknown date

  
It's nice riff on lvl 2, but nothing special.

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This is a rather loose interpretation of Doom 2 MAP02: Underhalls. It is more brutal (revenants and barons almost from the start) and includes large outdoor sections compared to the original. Gameplay would be medium but it leans to harder side because of strange weapon balance: you only get SG and SSG and ~200 bullets but no chaingun which would make long range killing easier and conserve shells. As for the looks, indoors are ok but outdoors are too bare and differ much from Doom 2 style. 3/5 -Korshun

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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