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Castle

   (12 reviews)

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Memfis

  
A basic castle. Stupid progression with very inelegant use of barriers everywhere. NO HEALTH ITEMS in a map with almost 300 monsters, most of which are hitscanners = unplayable under normal conditions. Most likely an unfinished work.

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Unknown date

  
no that bad, the map is ugly sure but there are many hitscanners and no armour and no health make this map hard and challenging 3 stars

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Unknown date

  
0/5 just for the illegitimate uploading. If you don't have the author's original textfile (or equivalent), then you don't have permission to upload. This is pretty basic stuff, you know. The map itself is OK.

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Unknown date

  
Where's the health? Put some health in maps that are crammed with hitscanners, genius. Plus it looks like crap.

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Guest

Unknown date

  
Rather unusual... No skill settings, no health items, many shotgun guys and some chaingun dudes, plus some long dark hallways. With all that, I kept dying well before getting any of the keys. Eventually, I tried on skill 1 once and I got pretty far. So, if you play this, play on skill 1 unless you're a Doomgod! ***

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Unknown date

  
map designed for godmode

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Unknown date

  
^ & ^^ So Stephen Rudd is being punished because Eq is an idiot? Good job! As for the wad, it was released in 1996 and is typical for the era. Decent gameplay with 308 baddies to kill.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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