Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Doom Chronicles: Zodiac Base

   (9 reviews)

Guest

About This File

After you escaped with the chopper from the Base 63, You got home, alive and well. They have a another mission for you, this time it is the Zodiac Base, this base was runned by a before fallen company called Texxus Zodiac Ltd, But now it is been used by the Army, What we know is that Zodiac Base is overrun by demons, how did it happen? Well when the Base 63 experiment gone wrong, the experiment created some teleporters where demons are coming from, now the whole country is overrun by demons. now we have to clear the whole country. But first: The Zodiac Base.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

  
Terrible noob maps. Zero detail, horrid layout, awful gameplay. Ostensibly for Zandronum, but really just uses a few ZDoom features to do nothing worthwhile. This isn't so bad it's good, it's so bad it's awful. One star for effort and an okay soundtrack.

Share this review


Link to review
Guest

Unknown date

  
Large areas with no detail.. Poor texturework with ground and ceiling textures that change without height changes. Poor monster, item, and weapon layout all-together. 1/5.

Share this review


Link to review
mrthejoshmon

Unknown date

  
bad... really say hi to youtube for me :D

Share this review


Link to review
Guest

Unknown date

  
nice level pack, a bit short though, still great 3/5

Share this review


Link to review
Lippeth

Unknown date

  
So bad it's worth a play through just to make your face red from palming. Just make sure you delete it afterwards so it doesn't infect your computer with AIDS. 0/5 doesn't do this wad justice. 0/5 implies that it's still good enough to be measured on a scale.

Share this review


Link to review
Guest

Unknown date

  
^ come on it ain't that bad, but it still has some flaws, and afaik this is one of the author's first wads, im giving it 2/5, he could do the wad better, but it ain't bad neither good, so 2/5

Share this review


Link to review
Zalewa

Unknown date

  
The horror, the horror. 1994 design. No, it's not 1994 design. It's Wolfenstein design. And it's bad, really bad. SuperGod's shit-o-meter reached 120%. 0/5 - Zalewa

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...