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MAYhem 2012

   (14 reviews)

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About This File

One fine day two years ago MionicDonut decided that a megawad made in one month would be a nifty idea. Then he forgot about it for two years. Before doing so again the idea was pushed forth that the month of May 2012 would be an open call to make some boom maps, and put everything together into one 32-map megawad. What was not accounted for is that May is a busy time for people doing college exams so they can become lawyers and businessmen. Accordingly, only 12 maps we completed by the end of the month. But they are an enjoyable bunch of maps, and we are still about five times more time efficient than the CC4 crowd.

At least we have that.

The maplist is!

01 - Vigilance By Phobus

02 - The Golden Age By Walter C

03 - Derpman 3D - The Other Game By Walter C

04 - Eerie Canals By TheMionicDonut

05 - Iron Industries By Scypek2

06 - The Metal By Phobus

07 - Red like Jungle By Walter C

08 - Hell's Ravines By Scypek2

09 - The Grudge By Ribbiks

10 - Infiltration By Cannonball

11 - A cold day in Hell By Cannonnball

12- Thematic Terror By Moti and Kongming

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NuMetalManiak

  
interesting maps overall, some good mappers involved.

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purist

  
A definite mixed bag. Some levels are pretty accomplished, while the worst can be described kindly as failed experiments. Worth playing once out of interest.

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Guest

Unknown date

  
First 7 were hit and miss but fun enough, map 7 in particular. Map 8 must be a joke, I left the wad there. Needs quality control.

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Guest

Unknown date

  
"Advanced engine needed: BOOM" LOL

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cannonball

Unknown date

  
12 levels ranging from average to very good. It's not bad a romp. Credit personally to phml for making my maps in this remotely playable :P. 4 stars for the maps which are not mine. lols for the textfile.

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Zahid

Unknown date

  
Got a Crush on it:) almost all maps are awesome...esp map 4... and cannonballs.... eagerly waiting for mayhem13

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Guest

Unknown date

  
some good, some bad.

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Zalewa

Unknown date

  
The maps range from bad to very good, and similarly so does the difficulty level: from easy to slightly insane. The last 3 maps completely outshine anything bad that occurred before therefore it's 5/5 - Zalewa.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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