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80's Horror Soundtrack

   (16 reviews)

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About This File

Replaces the default music with a variety of .OGG tracks that could have appeared in the original game if it had been released in the 80's. That might sound weird, but fans of the original midis might actually like this.

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Guest

Unknown date

  
AWFUL! Just like all your other wads. 0/5 -Ogre

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Guest

Unknown date

  
terrible! 0/5

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NoneeLlama

Unknown date

  
I don't get how "fans of the original midis might actually like this", since the original Doom soundtrack is inspired (for the most part) by 90's rock/metal, and this is 80's synth music, so it's two different styles of genres. But the music in this wad is great in it's own terms, even thought it doesn't really fit the original Doom 2 maps, but they could be useful for some other wads. 4/5

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Guest

Unknown date

  
an shitty music wad that has the quality of 1994's music. 0/5

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Obsidian

Unknown date

  
Brilliant music that you could fit into a Doom map easily, although it doesn't quite match the Doom II maps that well: it's a common complaint with most music replacement wads, don't sweat it. :) The music takes up a butt-ton of space unfortunately: if you could make seperate wads for the different IWADs that'd probably be a good idea. All in all, good music that might be in my upcoming maps. :P 4 stars. - Obsidian

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Guest

Unknown date

  
sucks ass, doesn't fit doom, and like the guy above me said, it has the quality of 1994's music, 0/5

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Guest

Unknown date

  
Herculine the failure fails once again.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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