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Interception

   (48 reviews)

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About This File

"Interception" is a vanilla-compatible megawad for DOOM II. The story takes place in the distant future, and involves being part of a team of marines, who are sent a distress signal from an archeology site. The rest of your team is killed by some nasty hellspawns. Now it's your job to stop the invasion, or die trying. Along the way, you explore ancient military bases, an underground necropolis, and Hell itself.

This megawad contains 32 levels of pain, action, and raw fear; all of which is co-op and DM compatible! With killer atmosphere and an incredible score by XenoNemisis and stewboy, Interception takes things back to basics.

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Guest

Unknown date

  
Almost like another Memento Mori/Requiem wad...a real gem! The first few levels are actually some of the weakest so don't let them discourage you at all. Easily a 5/5 megawad in great oldschool spirit.

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VylePhinder

Unknown date

  
I have to say, I agree with Katamori, well designed maps but nothing special, and non atmospheric. Just too bland in my opinion. 3/5

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Guest

Unknown date

  
Run through brown techbases and Hell while grabbing keycards and hitting switches. Snoozefest.

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Katamori

Unknown date

  
Decent maps without any special elements. Not my taste, sorry. 3/5 - Katamori

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Guest

Unknown date

  
Pretty darn good, but a bit short of greatness. Some bugs in certain areas let it down a bit but none the less a decent wad. 4 stars. -TRRobin.

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Guest

Unknown date

  
It's a very nice retro wad, and I wish I could give it a 5/5, but sadly, it has some detracting flaws. The level design is a bit simplistic, and it has a few bugs here and there - for example, I couldn't open the red/blue door in level 19 even though I had both keys (had to use noclip cheat to finish the level). Also, some large areas are too dark and you never get night vision goggles. At least the difficulty is fair, except for the annoying revenant/archvile traps - there were too many of them. 4/5

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Guest

Unknown date

  
Best played with one of few enhancement mods (Brutal, Expanded, Beautiful, Particle, etc). Otherwise use Chocolate Doom. A true gem. 5/5 -Doomer95

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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