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Update to : Zandronum 1.0, Skulltag 98d
Advanced engine needed : Zandronum 1.0, Skulltag 98d
Primary purpose : Single play + Co-op
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Title : Incarnate
Filename : carnate.wad
Release date : 01/28/2013
Author : Jeff 'Netherstorm' Wormald
Email Address : jeffrey2105@hotmail.com
Other Files By Author : cyber.wad
Misc. Author Info : While working on a megawad project currently,
"Time of Death" was doing Doomworld Mega Project
2012; so I wanted to contribute. Unfortunately
though, it was too late to be accepted (maybe
next time eh?). Anyway, I decided to upload this to
the ol' idgames archive to see what YOU think of
it.
Description : Short map I made, provides a little bit of
challenge to the player.
Additional Credits to : Zdoom wiki for help on some acs scripting,
dm96.wad for RSKY1 texture.
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* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 4 days, on and off
Editor(s) used : Doom Builder 2, XWE, SLumped
Known Bugs : None known.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirr